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antimatter dimensions guide

Remember to reset your automation back to normal after the challenge! Second best is 'Achievement, Buy 10, AM Prod, one more'. The Automator is likely confusing to you unless you are used to making bots/macros. If you get one - it will likely take a LONG time to improve it. Infinity Dimensions will be a very important and powerful type of Dimension as in one second you can already make about 1e150 times more antimatter! Big Crunch for X amount of IP: Total amount of IP you'd get if you crunched at this moment. Eternity Challenge 3, at least 140 Time Theorems. Vacuum Acceleration allows you to automatically buy repeatable Imaginary Upgrades, so the whole thing becomes a lot easier. It is advised to preserve about 100 spare IP. Dilation will be super fast with this. In this technique, you have to buy around or at least 12-13 RGs to complete it. Later, you can click Discharge and pass this amount of time in a single tick. If IP reaches goal, you beat the challenge. Swap to the next build each milestone: iiiii (Infs, 3e3 singularities) -> yddii (TTs, 3e9 singularities) -> yeddi (GS, 8e22 singularities) -> edddd (DT, 8e33 singularities), Upon unlocking Laitela, you get a Dark Matter dimension (DMD). You then should be able to do EC5x3, followed by EC3x5, EC2x4 and EC6x3. : Make sure you have ts 302. Youll also get achievement 173 Cat accomplissement n'existe pas III and achievement 175 The First Antihistorian without much effort. It only took me a few minutes to jump from ~e30 RM to ~e40 RM. : Enter any EC to respec studies, buy minimum tree to unlock dilation. What unlocks is a way to 'pour' your RM to get RM multiplier and rewards for certain milestones. "8 nobody got time for that": Turn off dimension autobuyers 1-7 and Eternity. Flore's Rift Automator script is designed to work from 4 rows of reality upgrades up to 1e18 EP gen. AntimatterDimensionsAutomatorDataFormatAABeJzFWVtv2jAUfs0bvyDOyJh87Ccm0a9mnt66qpfyCiYbXGCCJG1bT2v0b84CQbnAsbB1FK42D6X73xfHGMopTT6KZaS1g3oPMrzrwCEMcIZiRiJgSRA5kBSIBkQoHjhODC8OF4RXjgHcBLM4Z3OxKA9IykjGUN7dsp0bVmzkoD0anKScZR3s0bYs0bUPYG0a8YXDOIqD2M0cRJFNdDN1GhKFjwFQY7eTF6rhqkONnnMhSnIzvgN9ZbBRh5pomNGkmDEslhZ0aPfFcYIo4WCPBCIzNwCrM8H3FiSbJyorIfc3NBEVpXxQKYrGpfjTtQHjF9tNB0bcfaAa3Sh0bMRZ2vWxFBSams6Wf9hT22qBJXjNa0a0ag1e0cAZusXsbLIxKpWvUxacVEYyagRWiM8lRE3FXqMvykbWJVtUrLHiR4nifaY4DsATZKEB0clOlqFYL8VayL8h0cRJXTVchi23d9ePxMRDLUJYyX4WL8s9mVUhRrqvwW5jQ8F8QYtPjz80bqm7fd3aF79XIYUk2H2RbVpljosQ0c96e1VrIpR96pVcvciiipcl20b5kOFmt1285lUR5rkxbZPvsJNXF8T0cGEAHlHqFZ0co0chU0c4wRd7xhfb4lMPlekIg0aMWxYJ3FBwfQ21vguCcZwu97darcvFbBTxrZaCsZL6VhlkzucDlbf3LSP70bLoz0aLPMuhsrKPO4hHfFXrwqHmu6LyXwWUw4Uk7kVk0a2phgkZfEIWA5DBDTJMh2yuCiyOva4Kpn9rvKo5r3t7UuNbkxq7kRpfm1ROM60bkmv4dSE0adlnpz6SqXy2AAeUT9ytn0a74B8gpyTW8s5cZNzMl3Oe8iR1yeR6EOO3CBH0ayF3ttqeN6OJ9WbUw2Yt7bDKr8sq0cmLqE5u6EZtaEctttDz3u0aUdRD13Qz20ctpzTOPUqZ9O0cNV7Vpss587tdHiQ2cyM2m0a6s3jHTDmx2Az0aDddw2UyvgzAZ4d0cW68jPp9qvXBfdxnHk0bROgEsEas2uQNVk0cSt1iiPUv6AnJB0ceXg0bwjsxvsOg16v5xrNmfkAv46HGzDxdAMfUkjgdyz7XTh8nAvcO90c8M0cg0bG6Hl5kWsclVHVaom9ecnlXQB0bw2pjta6Ogo6FkT9XREceNQxejxirPuwuYcbpO3hnqbxI9DCHTudMkQ7VJoTYoVWrAehgl31tEChD2pQnD1ED0a2Zo4M4HAqt8zESQNcY90bHpuK60aV9hgJN5JUjuEDpHZBGSV9t8CBrU90bhSk0cwE3jiEzEndOfAutomatorData. Time - TD power(can't be changed) + game speed are a must. However, there is a new way to make progress after 1e1300 EP, requiring that you've completed everything before this point. Your glyphs should be around level 450. The only way to improve your DMDs (and the rest of the game) is to wait for the rest of the SMs. The upgrade 'challenge' requirements grind: Reality in 15 minutes - easy with script above, just don't use BH and ideally don't use a time glyph with the 'game speed' effect. Instead you want 2 different builds: You use this build to improve your glyphs. Around here the other important levels are Teresa level 15, which increases perk shop caps, and Effarig level 10, which allows you to get Effarig glyphs with all 7 effects, greatly simplifying your glyph builds. Replication Glyphs can be quite different from one another depending on their specific effects so make sure to check carefully and consider how useful any Replication Glyphs you are offered will be to you in your current context. Once you do, respec back into the AD path and get TS 111 (11,22,32,42,51,61,71,81,91,101,111|0). {\displaystyle t} Dimension Boost multiplier X [ ] - Another generally solid bonus. Over 400 TT, 110,000+ eternities, total antimatter made is over 1e2,500,000, and can get over 1e12,500 IP. I am speed - if you still don't have this achievement turn off black hole, import this automator and you should get a ~3.5 second real time run without even EC12 cheese, gets you 2.5 seconds with black hole too: AntimatterDimensionsAutomatorScriptFormatAABeJzVkkFugzAQRfecwgcYRTNjJwGpu6rbbnoCRBzFKgIERlHV9u79DoQmqdpF1U0aXI0cDg4b0c0cbWYWfvRH81T1oYtYuLwcY2tCsw9NiC0bGVzpk1622mRo0b0bn5q7PfZEMdd8IPpxr46lIM3IqRKVskprYU2QluhXKgQEkbhuyjKohwKewSbBLskl1vJP1ZAG10a0araWNoq1J9I0ahUvbRPNwLZ2d72fEQam9iNHdmzczmdUFp2mMZ4jXRBCWJCz0bHxEIHka2lrc6YuVJuE2yhVNgJmcHB9nv0axDkFRJJsYlQwq5yEUykKa3GgwLum5xqVkwJIrUv6UE6DrDD8vvg0avR86X0c0ayZ0aDDrjh7e5Iz7BkqgbhsbOq2eja7UJcx4D79hsGe4rMXgf3AsNEvZ17MmaWcZM7K6inTlOdlTrf8U8gI9jKI0be4snrpyBDivZPi8Sv0cSV0b0cLGvAfJbwEngEndOfAutomatorScript, Glyph build: ppppp (all with flat x AD and dim boost), Getting 5 seconds should be enough to cap out the bonus from reality record(YAY!). Grind eternities, you need a minimum of 20,000 to unlock your first EC1, and can go up to 100,000 to reach the softcap of Eternity Upgrade 2. Buy dimensions 10 at a time until you've unlocked the other dimension, then bulk buy tickspeed upgrades/ dimension boosts until you can get a galaxy. 8 Once you can't get e10 increase in EP within ~20 seconds is a good time to stop. The exponent of Dimension/ID/TD and tickspeed multipliers are reduced to ^0.75 of the normal values while you are dilating time. However, you don't stop at 1.80e308 EP, and there is more content after 1.80e308 EP. 'close' to done at ~20 galaxies? Buy 'Multiply infinity points from all sources by 2 (for) 2048x' for 1e11 IP, and now with these changes to autobuyers, you can Big Crunch every 9 or so seconds for about 3.8e9 IP/min. Repeat until you can't afford anymore galaxies. 2 years of updates . At 1e140 IP, you will unlock another important factor to your progress, called Replicantis. After TS181, Power glyph is obsoleted by Infinity for AM/IP. RM is capped at 1e1000 and you now improve your IM (Imaginary Machines) based on how much RM you would have generated if there was no cap. Nameless 25 makes game speed runs less relevant but it can still give a small push for runs that use reality glyphs, and a big push for runs that use less than 5 glyphs or are in Realities that dilate game speed. Minimize infinity challenge times: Same as above, but leave infinity broken, leave the dimboost buyer on (just for first 4 dimensional boosts) and spam M. IC4 needs ~8 galaxies, IC8 needs ~13 galaxies. Anything that gets you the most around an hour or so is good enough, as you can get multiple milestones at once that way (plus there's no use rushing it). Time Dilation | Antimatter Dimensions Wiki | Fandom Without enough rebuyables, it will be impossible to progress beyond where you are supposed to be able to reach. At this point, you will reach 1e30000 antimatter and can unlock ID5 and Replicanti. Clearing this challenge should also be easy, even if there's a small wait. You need 1e260,000 Antimatter in dilation under 1 minute to get this achievement. Get e500 IP on this run, then eternity for 4 EP, getting 1 TT for each currency. Antimatter Dimension multipliers X [ ] - Great early on and will make pre-eternity phase much quicker. So you will quickly update your RM to almost your up to date values. Once you have completed all achievements available up to this point and unlocked and bought the last imaginary upgrade, you will be able to face the final celestial by "Dooming" your reality. 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,161,162,171,181,191,193,212,223,232,213,226,214,211|0 (3912 TT), 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,161,162,171,181,191,193,211,214,212,223,227,232,234|0 (4212 TT). On your first completion of EC1, you may not be able to afford a full tree - this is okay. "We COULD afford 9": Turn off replicanti upgrade autobuyers, and wait for your replicanti amount to hit 9, then eternity. You can complete 2 layers for now but will instantly be able to complete layer 3 with new mechanic from next celestial. Some can be done at this time with partial upgrades as the Eternity Challenges can cost a lot, but as you progress further, you won't have to have partial upgrades for the challenges, as you'll end up being able to buy more Time Theorems, and get more EP with more time studies. You should have done this already, but this is the last point in the game where you can minimize challenge times before you eternity. An extra slot of glyphs is incredibly powerful! Get Time Study 51 now. Remember the challenges? Note: since matter rises faster after the Reality Update, you may have to click the "perform a dimension boost reset but lose a dimension boost" button to reset your normal matter, but your infinity power build up will allow you to beat the challenge. Hold M while mashing the "buy dimboost" button with your left thumb. This can be done way before 1e100 EP, although it takes time to complete. {\displaystyle t^{8}} Leave the second field at 2 or more for now as it isn't needed), Automatic Galaxies (set max galaxies to 1) and Automatic Big Crunch. Regardless, I'd get >1e85 IP before attempting]. Note: at this point switch to the active path as having the ID path with the TD path will mean that TS102 synergises with getting more replicanti galaxies, so more RG becomes better than stronger RG, and remember to hold R to get your RGs. Until about 6 IP, it is more efficient to do a Challenge 8 (Eighth Dimension Autobuyer Challenge) run instead of a normal run. Basically, you need to learn the cost scalings of all dimensions cost scaling. Also, at this point you can max out "Power up all dimensions based on slowest challenge run", because of the amount of infinity power you have from Infinity Dimensions. Technically you can get EU2 as well, value is approx same IMO, but I prefer achievement line first. Because you bring all possible Achievements that you can get and the Infinity Upgrades into your Challenge runs, except for the 4th column. For most of the time in this segment, it's optimal to use the H trick: Hold down M, D and G and hit H to continually max all, buy dimboosts and buy galaxies as soon as they're affordable. Other than the fact that buying 1 of each new unlocked Dimension is more important than usual (because it immediately kicks off accelerated production of what it costs), this is just a slower game. With these two upgrades, you will trivially destabilize Lai'tela for the 8th time, taking only a few seconds. First Dilation (and before 3 paths upgrade) (with 1M eternities, uses ID+TD/active, may require a crunch or two) Their intervals are reduced by 40% for every upgrade purchase, but their cost also doubles per purchase. Study 181 is also important for getting the achievement "Like feasting on a behind" (as explained later in the guide). You should now have e15 EP and be close to the end of this section. Smash the Break Infinity button, and the nature of the game will change - you can now continue PAST 1.8e308 antimatter, and many numbers can now be greater than 1.8e308. The cost is 32767 IP in total so it should be left until after you have 'Multiply infinity points from all sources by x16 (or higher), Automated Galaxies/Big Crunch at 0.8 seconds or faster (using your Autoclicker/holding M, plus Autobuyers, your fastest Infinity should be ~0.81 seconds), and all Dimension/Tickspeed Autobuyers at 0.10 interval with max bulk buys, and eventually max out all of your autobuyers. EC8 in particular will be difficult - refer to the guide to do it optimally. Now that you know what your peak IP/min is, memorize that number (short memory). Allows you to completely forget about this annoyance. RM recommendation: Get 2-4 RM (e4148-4444 EP) - to reach this I recommend all up to 1e18(including them) upgrades in dilation. As usual, go for a fast Infinity by placing your Autoclicker on Max All (or holding M), or using your finger or an object to hold the key if possible, taking it off to Dimension Boosts and for Antimatter Galaxy 1. The first 10 challenges should be instant, but they can be rough, Time Glyph xEP helps. It's easier with higher starting EP, which is why it can be a good idea to wait until reality 2). 'Is this safe?' Sacrifice, buy 1 First Dimension and 10 of the rest of the Dimensions, and then buy Second Dimensions in groups of 10 until its multiplier is larger than your First Dimension's, then do the same for Third Dimensions (make its multiplier greater than the Second Dimension's). It requires about x5 as much stored black hole time but can 'idle' to finish because it has effarig glyph in the build, so it's more intuitive to find.). 11, [22,32,42], [21,31,41,33], 51,61,[73,83,93,103],111, [123,133,143], 151,162,161,171, Eternity Challenge 6, at least 163 Time Theorems. Antimatter Dimensions - Antimatter Dimensions is a highly unfolding Idle Incremental game with multiple layers of unlocks, prestige, and achievements. Glyph picking - early realities you want to simply pick glyph with more 'options' followed by bigger 'rarity' ones as those have usually bigger total value. ), 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [121,131,141], 151,162,161,171,181, 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,161,171,181, Eternity Challenge 10x1, total 740 Time Theorems. Layer 2 glyph levels are capped at 1500 but you can make do with ~1200-1300 and rarity ~60-70 just fine, is a bit faster if you get lucky with better ones but not worth extending grind for. This is the reason why you don't autolevel - for example Teresa level 3 is mostly useless by itself (it does buff Charged Infinity upgrades slightly). One rule about the locked Imaginary Upgrades is that if you can afford them, you can most likely unlock them. Generally the time dimension path is a lot more useful with TS171 than otherwise.

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antimatter dimensions guide

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