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betrayal at krondor walkthrough maps

Speak to Kat in the bottom-right corner of the sewers and agree to help her. The upper level exit is in the southwest corner of the level. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. He will tell you how to get to Elvandar and will give you the Key of Lineages. You will find Pug in a house southeast of the ruins by the coast. The high priestess will be suffering from a lack of sleep and none of the priests will be able to heal you are bless your equipment because some spellcaster nearby is doing dream sendings. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Follow the main road northwest until you reach the river. Go back west and then south from Highcastle. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Inside the ruins you find a door that unlocks with the Key of Lineages. Find many great new & used options and get the best deals for Krondor The Betrayal, Feist, Raymond E., Used; Good Book at the best online prices at eBay! Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Pug has left a another message in one of these. Return to Craig and give him the trap. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. In the southeast corner of the area you will find two IronJaw traps in a chest. In a corridor to the northwest you will find Obkhar. How do the Skill Books in Betrayal at Krondor work?, page 1 - GOG.com Take one of them with you. Restock your provisions from the items inside the house. Open the door of the stable just to the north and return to her. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. If you don't have any, you can buy some in the shop in town. Just before the bridge to Romney you be challenged by Mitchel Waylander. You will find stairs leading down to the lower level in a room on the west side of the level. Look inside the house to the northwest to find a message left by Pug. He will reward you with a Ring of the Golden Way. In a corridor to the northwest you will find Obkhar. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Northeast you will find another trio of houses. Continue west and see the ruins of Cavall Keep. You will see a burial cloth and a shovel. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. The Naphtha Mines (Chapter 4) Follow the river north through Sloop to Romney. On the far west side of the mine you will find the Brak Nurr. You will find Pug in a house southeast of the ruins by the coast. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. To the northeast you will find three houses together. Inside the ruins you find a door that unlocks with the Key of Lineages. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Follow the main road northwest until you reach the river. Take one because you will need it later. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Go due north and attack the goblins surrounding the house. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Continue along the road to the east and you will come across a house. Speak to the Duke of Romney at the beginning of the third chapter. (Your defense will go up by more if you emphasize it.). He will tell you that he used to be young but something sapped his energy in the woods to the east. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Map of Dimwood Forest for Betrayal at Krondor. (Your defense will go up by more if you emphasize it.) He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Return in a day and Steelsoul's man will allow to pass. At the overhead map screen, press and hold Alt-Right Shift-~ (tilde) for a few seconds. Go southwest to Sloop and enter the Upturned Keg. Go east from his house and cross the bridge. Mike's RPG Center - Betrayal at Krondor - Walkthrough The Diviner's Halls is a cave northeast from the town. Squire Phillip will appear and give you the Waani device. The note mentions someone from Cavall Keep. Poison the rations inside with some Coltari poison. There are many ways that you can take to get to Krondor. Arlie Steelsoul (Chapter 3) Save game data location. Follow the main road northwest until you reach the river. Go back west and then south from Highcastle. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Return to the town and speak to Peter the Grey in the Inn. The Naphtha Mines (Chapter 4) Your way will be blocked by soldiers before the bridge, though. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. He will ask you to check out a rumor about some moredhel illusionists in the area. Confront Navon and kill him. Enter Silden and speak to the innkeeper. To the northeast you will find three pantathians who are causing the energy drain. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. You will be allowed to pass but will have to fight enemies on the other side of the pass. Click on the house after the battle to speak to Mitchel Waylander. He will ask you to retrieve one of his IronJaw traps from the area. Betrayal at Krondor walkthrough - Motherlode codes+Moredhel wordlocks He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Just behind the hill to the northwest you will find the moredhel boxes. The note mentions someone from Cavall Keep. One of the houses has a map of the area. It will be a difficult battle. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. All the king's men will be dead. The priestess will ask you to find some grain for them. Behind it is the exit. He will not tell you anything until you become protectors of the faith. Give him one of your Vapor Masks so that he may escape. Craig the Logger (Chapter 7) The magical barrier will be gone now that the six are dead. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. James will have to take command of the battle. Continue east past Highcastle. Go through the door in the north wall and keep following the passage. Take the Cellar Key from Navon's body. To the northeast you will find three pantathians who are causing the energy drain. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Gorath suddenly shouts as a assassin jumps into the camp. Go southeast and you will eventually find Duke Martin. To the northeast you will find three pantathians who are causing the energy drain. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Return to Tamney with the stones and he will agree to return to Northwarden. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Take all of them because you will need them to get out. You can buy some in the shop in Northwarden if you have none. Go east from his house and cross the bridge. Arlie Steelsoul (Chapter 3) In the next room you will find the Oracle of Aal. Go north and inside the house you will find a Crystal Staff. He will tell you that he used to be young but something sapped his energy in the woods to the east. Look in the well near the south side of the town to find the Knight's Piece. He will tell you to report to Duke Martin. Visit the Temple of Dala between Tyr-Sog and Eldpoint. The Stolen Ruby (Chapter 1) Look in the well near the south side of the town to find the Knight's Piece. He will also give you three diamonds he had stolen from the Baron's Treasury. Inside you will see a note from Squire Phillip who has taken the device. He will also give you the book 'Chapel's Rmur n Whepuns'. You can find Isaac behind a big hill north of Hawk's Hollow. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Take all of them because you will need them to get out. James will have to take command of the battle. This staff will allow Owyn to cast magic again. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Speak to the Duke of Romney at the beginning of the third chapter. Return to the bridge and give the soldiers the password. The Crawler's house is next to the inn in Silden. Use the Key of Lineages you received from Calin to enter the ruins. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Open the door of the stable just to the north and return to her. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Beside the path you will see a moredhel box. Go northeast from the town, follow the river south, and cross the bridge. He will release the barrier surrounding Pug. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Just through that you will find Calin. In a corridor to the northwest you will find Obkhar. This is a subquest and the walkthrough for it is below. You will begin the final chapter in the caverns below Sethanon. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Visit Craig the logger in the south end of Dimwood. Drop all your rations and sleep for a night. You will see a burial cloth and a shovel. He will ask you to poison rations in some moredhel boxes nearby. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Return to Irmelyn in Armengar to claim a 200 gold reward. You will begin the final chapter in the caverns below Sethanon. Just through that you will find Calin. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. She will give you a Tuning Fork among other things. Take the Mist Devil back to Silden. Take the maps from inside. Visit the Temple of Dala between Tyr-Sog and Eldpoint. He will ask you to check out a rumor about some moredhel illusionists in the area. Confront him with the message you found in the chest and he will admit his dislike of Navon. Now head east. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. (Your defense will go up by more if you emphasize it.) He will tell you that he used to be young but something sapped his energy in the woods to the east. All the king's men will be dead. Inside a woman will ask you to help her with her stable door. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. The Ghost of Jarel Lycrow (Chapter 2) Betrayal at Krondor - Maps - Dimwood Forest - Mike's RPG Center Restock your provisions from the items inside the house. Gorath will translate the inscription and you will have to answer a riddle to open the box. Put some spoiled rations in the chest by the field. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Venutrier of Lan will capture you and throw you into the mines. .more .more Dislike Share aulddragon 20.7K subscribers Comments 19 Add a. Inside you will see a note from Squire Phillip who has taken the device. Enter it from the south by the mountains to avoid the pirates. The Naphtha Mines (Chapter 4) McCannur Ban Dok will tell you the current situation in the forest. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Venutrier of Lan will capture you and throw you into the mines. Go back south the way you came and you will meet Duke Martin just south of where you started. Restock your provisions from the items inside the house. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Their defense will go up by 25. Drop all your rations and sleep for a night. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Go south at the first two forks and keep going down the passage. Visit Craig the logger in the south end of Dimwood. Put some spoiled rations in the chest by the field. Betrayal at Krondor. Return to Dhatsavan's column in the ruins with the Cup. Go to Loriel to the west and speak with Keifen Alescook. and everything else you'll need to beat the game: On the overhead map, hold down the ALT-Right SHIFT . The exit to the mines is in the northwest corner of the mines. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Continue east past Highcastle. You will find stairs leading down to the lower level in a room on the west side of the level. To the west you will find 3 Vapor Masks. He will ask you to retrieve one of his IronJaw traps from the area. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Soon your party members will become sick. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Speak to Moraeulf and he will give you the password. You will find a woman who will give you a Sack of Grain for the Leather Leggings. She will talk to you about her two suitors; Navon in particular. Take all of them because you will need them to get out. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Chapter 6 - Betrayal Go back west and then south from Highcastle. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Follow the main road northwest until you reach the river. You can find spoiled rations in the inn in Silden. The upper level exit is in the southwest corner of the level. Go southwest past Harlech and Armengar to the Inclindel Pass. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. 2000-2011 mikesrpgcenter.com. Use this key to open most of the locked doors under Sethanon. Continue north and speak to the gods of Timirianya through the pillars. Enter it from the south by the mountains to avoid the pirates. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. The exit to the mines is in the northwest corner of the mines. Click on the assassin's body and take his rations and picklocks. To the northeast you will find three houses together. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. You can fight them or you can find out the password. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Stay on the east side of the river and go north. Your characters are poorly equipped at the beginning of the game, Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. In the southeast corner of the area you will find two IronJaw traps in a chest. He will release the barrier surrounding Pug. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Enter Romney and go the Black Sheep Tavern. The exit to the mines is in the northwest corner of the mines. You can fight them or you can find out the password. Use the two remaining Vapor Masks to jump into the river and escape the mines. In the southeast corner of the area you will find two IronJaw traps in a chest. You will find a woman who will give you a Sack of Grain for the Leather Leggings. In the southeast corner of the area you will find two IronJaw traps in a chest. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. You will see a burial cloth and a shovel. Pug has left a another message in one of these. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. He will ask you to poison rations in some moredhel boxes nearby. Use the two remaining Vapor Masks to jump into the river and escape the mines. Your way will be blocked by one of Steelsoul's men, however. Continue east to the town of Lyton. 1.00. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. She will talk to you about her two suitors; Navon in particular. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. You will be ambushed several times by Nighthawks along the way. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Visit Craig the logger in the south end of Dimwood. Continue north and speak to the gods of Timirianya through the pillars. Take all of them because you will need them to get out. Just west of Romney you will find a strange house behind a hill. He will recommend that you talk to Abuk to learn more about the spyglass. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Return to Dhatsavan's column in the ruins with the Cup. The priestess will ask you to find some grain for them. He will also give you the book 'Chapel's Rmur n Whepuns'. Drop all your rations and sleep for a night. The Crawler's house is next to the inn in Silden. He will ask you to retrieve one of his IronJaw traps from the area. To the northwest you will find the passage to the lower levels. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. The priestess will ask you to find some grain for them. To the south near the river you will meet Obkhar. Click on the house after the battle to speak to Mitchel Waylander. The Naphtha Mines (Chapter 4) Go west into the town and speak to Count Corvalis in his townhouse. Owyn will converse with him for a little while and then you will be able to ask him some questions about the area. The priestess will ask you to find some grain for them. He will release the barrier surrounding Pug. Speak to the Duke of Romney at the beginning of the third chapter. Continue all the way to the west to find the chest Moraeulf was talking about. This staff will allow Owyn to cast magic again. Go back west and then south from Highcastle. He will tell you where the rift machine is located and how to destroy it. The Naphtha Mines (Chapter 4) Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Look in the well near the south side of the town to find the Knight's Piece. Go northeast from the town, follow the river south, and cross the bridge. Go north and inside the house you will find a Crystal Staff. Take all of them because you will need them to get out. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. You can find Isaac behind a big hill north of Hawk's Hollow. He will tell you to ask someone named Isaac about the ruby. Go east from his house and cross the bridge. Take one of them with you. Go north and inside the house you will find a Crystal Staff. When you leave the mine you will be in the dwarf town of Caldara. Hole; 2 Rations (poisoned) Light Bowstring 4. For this walkthrough, I will describe the shortest and easiest way. You will find stairs leading down to the lower level in a room on the west side of the level.

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betrayal at krondor walkthrough maps

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